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Latest topics
» Tribe-based spells
Ogre Engine Emptyby enigma Wed Jul 08, 2009 7:20 pm

» Basic formula for attack damage
Ogre Engine Emptyby enigma Mon Jul 06, 2009 3:58 pm

» Idea for the game
Ogre Engine Emptyby AMV_Ph34r Sat Jul 04, 2009 11:36 pm

» Ogre Engine
Ogre Engine Emptyby AMV_Ph34r Wed Jun 24, 2009 9:08 am

» New coding engine
Ogre Engine Emptyby AMV_Ph34r Tue Jun 23, 2009 4:13 pm

» New Website
Ogre Engine Emptyby AMV_Ph34r Mon Jun 22, 2009 3:55 pm

» Some Thoughts
Ogre Engine Emptyby AMV_Ph34r Sat Jun 20, 2009 1:05 pm

» Beginning coding!!
Ogre Engine Emptyby AMV_Ph34r Mon Jun 15, 2009 12:19 pm

» Rigorous coding syntax
Ogre Engine Emptyby AMV_Ph34r Sun Jun 14, 2009 8:00 pm

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 Ogre Engine

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enigma
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enigma


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Ogre Engine Empty
PostSubject: Ogre Engine   Ogre Engine EmptyWed Jun 17, 2009 1:38 pm

I was doing a little research on graphics engines that work in c++, and then it hit me. We should use the OGRE engine! It's free, it works really well, and it was designed in the compiler that I am using: Visual C++ Express Edition! That kicks ass, man! (Alex, it is linux compatible too!)
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AMV_Ph34r
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Ogre Engine Empty
PostSubject: Re: Ogre Engine   Ogre Engine EmptySat Jun 20, 2009 1:02 pm

I'll look it up. If it's linux compatible, then I'm in luck! Razz
Sounds like a great engine!
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AMV_Ph34r
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PostSubject: Re: Ogre Engine   Ogre Engine EmptySat Jun 20, 2009 2:22 pm

Quick question about the linux version, although I'm not sure if you'll know: I think I should download the SDK, as opposed to the Source package, but I'm not sure. Ubuntu is a little different form other Linux distos as far as installing programs. Usually there's a .deb file for installing program package to Ubuntu, but I'm not sure if the SDK is that file or not.
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enigma
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PostSubject: Re: Ogre Engine   Ogre Engine EmptySat Jun 20, 2009 3:49 pm

uhhhh . . . no idea. Sorry.

I don\'t think we really need to worry about this one right now. I tried to use it and it didn\'t really work as well as I thought it would.


Last edited by enigma on Sat Jun 20, 2009 3:50 pm; edited 1 time in total
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PostSubject: Re: Ogre Engine   Ogre Engine EmptySat Jun 20, 2009 3:49 pm

Alright, it's fine. I'll look around online a bit.
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enigma
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PostSubject: Re: Ogre Engine   Ogre Engine EmptyTue Jun 23, 2009 4:05 pm

Another thing, we should probably wait a bit before we actually start using the graphics engines. I think there might be something more suited to our needs, so we should wait until we know exactly what we are going to do before we worry about graphics.
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PostSubject: Re: Ogre Engine   Ogre Engine EmptyWed Jun 24, 2009 9:08 am

OK. I was going to download it just to see how it worked, but I wasn't going to make a final decision yet.
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