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» Tribe-based spells
Some Thoughts Emptyby enigma Wed Jul 08, 2009 7:20 pm

» Basic formula for attack damage
Some Thoughts Emptyby enigma Mon Jul 06, 2009 3:58 pm

» Idea for the game
Some Thoughts Emptyby AMV_Ph34r Sat Jul 04, 2009 11:36 pm

» Ogre Engine
Some Thoughts Emptyby AMV_Ph34r Wed Jun 24, 2009 9:08 am

» New coding engine
Some Thoughts Emptyby AMV_Ph34r Tue Jun 23, 2009 4:13 pm

» New Website
Some Thoughts Emptyby AMV_Ph34r Mon Jun 22, 2009 3:55 pm

» Some Thoughts
Some Thoughts Emptyby AMV_Ph34r Sat Jun 20, 2009 1:05 pm

» Beginning coding!!
Some Thoughts Emptyby AMV_Ph34r Mon Jun 15, 2009 12:19 pm

» Rigorous coding syntax
Some Thoughts Emptyby AMV_Ph34r Sun Jun 14, 2009 8:00 pm

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 Some Thoughts

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enigma
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enigma


Posts : 41
Join date : 2009-06-12
Age : 30

Some Thoughts Empty
PostSubject: Some Thoughts   Some Thoughts EmptyThu Jun 18, 2009 10:02 am

We probably shouldn't be coding right now. I know that I am the only one who has, but it was stupid. VERY STUPID!!!! I'm sorry for keeping you guys so confused, but I think we should wait until we are all together able to agree on ideas before we actually do any more coding. Right now, we should just really bear down and work on ideas for the game, like plot, spells, etc. I have been doing some serious reading and I have found that by far the best way to set up any program, especially an object-oriented one, would be to write EVERYTHING out first (not write out actual code, but diagram objects and stuff like that). That will be much easier when we are all learning the same material from the same instructor, so I say we keep the coding to a minimum or zero now. Let's talk more about the aspects of the game rather than the coding.

You guys ROCK!
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Join date : 1969-12-31

Some Thoughts Empty
PostSubject: Re: Some Thoughts   Some Thoughts EmptyThu Jun 18, 2009 2:14 pm

I think I actually have a basis of WHAT to do to get this on the internet. My dad used to program in C++ all the time (but now he doesn't) and he says he's heard of what we want to do (also, he says for C++, getting this to call the internet is like highly advanced programming that most people only attempt after they know like everything there is to C++). I don't know, I think there are a lot of hard things I see in the way.
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Join date : 1969-12-31

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PostSubject: Re: Some Thoughts   Some Thoughts EmptyThu Jun 18, 2009 2:14 pm

Also I will be leaving soon so I might be inactive for a few weeks
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enigma
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enigma


Posts : 41
Join date : 2009-06-12
Age : 30

Some Thoughts Empty
PostSubject: Re: Some Thoughts   Some Thoughts EmptyThu Jun 18, 2009 2:23 pm

My dad is a network programmer in C who does this (not with games, but other software) all the time. C is very much like C++, too. He can help us out. Also, where are you going?
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Join date : 1969-12-31

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PostSubject: Re: Some Thoughts   Some Thoughts EmptyThu Jun 18, 2009 4:52 pm

I have to do a lot of volunteering work and then I'm going to a summer camp for a long time (those ones where you live there) then im going on a cruise and then im going to the beach (maybe), etc, etc
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AMV_Ph34r
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AMV_Ph34r


Posts : 50
Join date : 2009-06-11
Age : 31

Some Thoughts Empty
PostSubject: Re: Some Thoughts   Some Thoughts EmptySat Jun 20, 2009 1:05 pm

OK, it does sound like programming internet capabilities is going to be quite hard, but not impossible. We'll have to try our best to get it working. Worst comes to worst, we can't let people play with others online, and we just make it a single-person RPG.

But, of course, before we do too much coding we should talk about what we want to be in the game.
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